Firestorm

Firestorm is a unit in Dark Colony.

Background
Designed strictly for defensive purposes, the Firestorm mobile turret has the ability to launch missiles at both ground and air targets. Although equipped with very strong carbonic armor, the delicate control circuitry is exposed when mobile, making it an easy target when in transport.

Once the Firestorm is deployed, it is locked in place with explosive bolts and cannot be undeployed.

Gameplay

 * Good defense unit - make sure to deploy it before starting combat.
 * Before deploying a firestorm. make sure the area you intend to use it in is clear. It is always best to have units escort it for to deploy safely as the firestorm does not have its heavy armor activated until it is deployed
 * Be very careful when deploying the firestorm. As once it is deployed you cannot undeploy it. It also takes up population space, meaning in large player numbers population becomes key.
 * The firestorm is best suited for defending your base, your exploiter or bridges/choke points.
 * It is possible to mass firestorms and deploy them on the enemy base but it is impractical as the firestorms are both slow and very easy to destroy when undeployed.
 * Firestorms are very good early on as defence but use falls off later due to snipers and artillery
 * The firestorm has a minimum distance before it can deploy from the base.
 * Because the firestorm can attack ground and air units. It is a more costly and better alternative to a single trooper. However it is up to the player if they wish a mobile guard force, or a more stronger and costly fixed point defence

Trivia
-the firestorm uses a hydrolic sound effect when deploying

-The missile launched from the firestorm does not travel in a straight line