Alien commander

Alien commander is a unit in Dark Colony.

Background
Fearless leader, a legendary warrior, and captain of Nebres-Warship-T, holding the last survivors of a dying race.

Centuries of searching have led the commander to this small solar system, where a freshly terraformed planet is waiting to make a perfect home for their lost clan. First, however, they have to remove the presence of these filthy aliens who call themselves "humans." They have already polluted their own planet, and set plans in motion to infest Mars.

Gameplay
Commanders are a crucial element of gameplay, especially in single player. Their rank is determined by their combat performance in the campaign. All start at Ximal and if the commander gains enough kills or witnesses enough enemy units destroyed, they can go up in rank, which unlocks a better primary weapon and additional abilities. Experience is deducted for friendly unit losses and it is possible to go down in rank during the campaign.

If a commander's health pool is depleted, he is wounded and evacuated from the battlefield. No experience is granted in this case.


 * The alien commander is more suited for inspiring troops then using the abduct ability. However if some key targets appear then it becomes handy to use.
 * The saucer abduction targeting is random. So make sure to place them in the middle of the enemy or at the most important targets.
 * Due note that the saucer cannot abduct enemy commanders.
 * Like the human commander. The alien commander makes an excelent early game scout. make sure not to lose them. However unlike the human commander it is best to attack with your forces at night since gray see better during dark.

Ranks and abilities
While the human commander can summon reinforcements, Taar commanders can call upon saucers to abduct enemies - including turret emplacements.
 * Ximal: Inspire troops.
 * Idrac: Inspire troops, abduct units with one saucer.
 * Sitruc: Inspire troops, abduct units with two saucers.
 * Reglia: Inspire troops, abduct units with three saucers.

Awards
Each award increases the effect of the Inspire Troops command.
 * Xexpaar: Given for campaign service on Mars
 * Teltraax: Given for large number of kills on a single mission
 * Altaarkan: Given for huge number of kills on a single mission
 * Xenare: Given for unbelievable number of kills over the course of the campaign
 * Kaoxtaar: Awarded for accomplishing a scientific task during the campaign, for example, the discovery of important artifacts.
 * Galtaarx: The highest possible medal given by the Taar.

Trivia
-the alien commander is one of the 2 unique units of taar, the other being the sy demon

-The alien commanders rank is represented by yellow bards. The more bars the higher rank the commander

-if missions are failed. the alien commander surrenders to the humans, where as the human commander is KIA

-There are no alien commanders seen in missions during the gray campaign

-Like the human commander, the alien commander speaks different then their generic counterpart