Reaper

Reaper is a unit in Dark Colony.

Background
The Reaper class mech was designed with raw fire-power in mind. The Reaper's 25mm cannon makes an excellent ground assault weapon, especially against enemy buildings. Though very slow, it has very a strong Titanium armor sealed with a Culver coating.

Gameplay

 * Excellent frontline combatant. Use it to shield vulnerable units.
 * Late game are also effective due to their resilience
 * one useful strategy is to move a few reapers behind the enemy to take down squishier units like artilery,snipers and infantry.
 * Upgrades are a must for this unit in order for it to survive and do more damage later on
 * Unlike the sy demon, the reaper has some range, meaning it will be able to attack first. However during night time the reaper will take extra damage.
 * Unlike infantry. the reaper will survive a few hits from mines before being destroyed
 * The reaper despite having a ranged canon cannot attack air units. It is always good to have some infantry or snipers to protect them and support them
 * The reaper is also good at tanking. making it the ideal unit for taking down fortifications.

Trivia
-The demo of the reaper attack sounds are similar to a dolphin

-The reaper has a ranged attack which gives it the ability to attack air. however it will do no damage.

-During the intro, the reaper is able to shoot as far as a trooper. However in game its range is much shorter

-The commander during the intro references the reapers as mechs